Doloc Town shrine relic materials: evidence checklist

Direct answer

No verified list of Doloc Town shrine relic materials is contained in the supplied official sources. The shrine location, required items, quantities, submission order, prerequisites, and rewards are therefore unknown. Do not gather or spend resources based on an uncited material list.

What the game scope confirms

Steam states that players can collect more than 40 types of resources while exploring valleys, wetlands, caves, and old-city ruins. The game also includes town mysteries and dangerous exploration. Those facts do not prove a shrine, relic, or any particular material requirement.

Resource names and quest objectives need exact transcription from the current interface. Similar icons or item appearances are not enough to identify a requirement. Progression can also affect whether an interaction or submission becomes available.

Build a reliable requirement list

Capture the shrine prompt and quest log together with the location and game version. Record every required material name and quantity exactly as displayed before making a submission. After submission, capture the objective change, consumed items, and visible result.

To be confirmed: the shrine location, relic identity, prerequisites, required material names, quantities, acquisition sources, submission order, completion effect, and rewards are unsupported here. No resource route or enemy drop should be invented. Partial community lists must remain labeled incomplete.

Check community evidence

Ask for screenshots that show the prompt rather than relying on a remembered shopping list. Compare reports from the same game version and note whether progression differs. Protect Discord user privacy when preserving evidence for a future table.

Steam supports the broad existence of gathering and exploration, while the official Discord can help locate current reports. Avoid unknown files or tools that claim to reveal quest requirements. A verified material list must be traceable to the current game, not merely repeated across posts.

Confirm the shrine state before farming

A material prompt may change after an earlier submission or progression event. Capture the complete current prompt and count every empty or filled requirement before leaving to gather. This avoids following a list for a different stage of the same interaction.

Do not infer quantities from icon stacks or assume that a relic name identifies its source. If the interface hides a requirement, label it hidden rather than substituting a likely resource. A later reveal should be attached to the objective state that caused it to appear.

Keep acquisition evidence separate

The official world contains multiple region types and more than 40 resource types, so a required material could have many possible origins. A shrine prompt proves demand, not a gathering location or enemy drop. Each acquisition source needs its own observed pickup, reward screen, shop interface, or other direct evidence.

Route advice should follow only after the source itself is confirmed. Record access conditions and version alongside the route, because progression may explain why another player cannot reproduce it. This separation protects players from spending time at a plausible but unsupported farming spot.

Sources